Champion of the Titan Games by Brandon Mull
My rating: 4 of 5 stars
Brandon Mull is the author I read no matter what. As soon as his next book is announced, it goes on my wish list. And then, I eagerly count down the days until I can have the book in my hands to devour in usually a day or two. The Dragonwatch series is no exception. I’ve been excited about each one of these returns to the world of Fablehaven, and I will definitely be anticipating the next installment. However, I must say, this latest book in the series, Champion of the Titan Games, felt more like the first half of a final book than a book all on its own. Granted, there is no way to read this series and enjoy it without having read the previous entries, but this one felt as though it was a lot of set up for the final book.
Kendra and Seth are still scouring the magical world, trying desperately to find something that will allow them to secure it from the dragons who are so eager to devour it. From page one, the heroes are off on a quest that will leave them in the worst places, facing their worst fears, and wondering if there is ever going to be a sunrise on the hope they need.
All the typical Brandon Mull action is here, as well as many surprises, which I will definitely not spoil here. Mull’s always at his best when characters are deciphering the history of Fablehaven, and there are plenty of scenes for readers to gobble up backstory and information that will certainly spur the conflict on into book five.
While Kendra doesn’t get as much “screentime” in this book, there is plenty for her to do. However, Seth is the one who is on a journey here, and I must say, the path he is walking leads to some great questions and no easy answers. As far as character goes, Seth gets the most time out of all the characters to develop further into one of the most complicated heroes in recent fantasy fiction.
My one gripe, if I have to have one, surrounds a somewhat awkward situation in the book about slavery. In light of the conversations taking place in the United States of America regarding racism, this aspect of slavery was never really explored well, and by the way things turn out, it almost leaves the reader in a somewhat awkward space, trying to figure out the ramifications of what has been presented and what has not been presented in the story world. Frankly, there is simply so much going on between multiple threads of the plot that this particular thread feels a little thin. Parents should definitely plan to have a conversation with their kids about slavery afterwards.
All said, Champion of the Titan Games took the story of Dragonwatch to some unexpected places, but by now, I should have expected Brandon Mull to leave me gasping by the last pages. If you want to read this series, I definitely recommend going back and starting with the first book in the first series if you have not read them yet.
BOOK REVIEW: TIME JUMPERS, Book #5 in Brandon Mull’s FIVE KINGDOMS Series
Waiting over a year for this final installment in the FIVE KINGDOMS series was difficult. So difficult. I wanted to find out what happened to Cole, Mira, Jace, and their friends. What would be the fate of the Outskirts as the evil torivor Ramarro threatened the existence of the Five Kingdoms and everyone living in them? As the year wore on, I wondered if the final book could live up to the incredible fantasy epic Mull had woven throughout the previous four books. But as I closed the last few pages with a lump in my throat, I can say, “He’s done it again.”
TIME JUMPERS, the final book in the FIVE KINGDOMS series picks up where book four left off, with Cole and his friends desperately racing toward an apocalyptic ending to the Outskirts, the place he has decided to call home, and the place many others do call home. TIME JUMPERS lives up to the hype of the series, and even though we had to wait a long time to finish out Cole’s story, it was worth the wait. Packed with adventure, mystery, crazy reveals, and moments I never saw coming, Brandon Mull’s latest puts every reader on the edge of their seats once again.
If you haven’t read any of the books in the series, starting with this one will definitely leave you lost as you try to catch up. I highly recommend going back to SKY RAIDERS and reading through from there. However, Mull does an excellent job reminding the reader what has happened previously with enough detail to jog the memory, but not so much that it bogs down this story.
The one weakness this series has is in the character development for Cole. He goes from a mainly altruistic boy who wants to save his friends to a very altruistic boy who wants to save an entire world. He learns some bravery along the way, but nothing that wasn’t already present in him from book one. Despite the lack of growth, the plot remains an incredible ride through action set pieces and far off locales I wish we could have explored even more.
TIME JUMPERS. Worth the wait. Worth the read.
5 Fantasy Authors You Should Be Reading
I’ll admit it: I love reading fantasy stories. There’s just something about the adventure, excitement, quests, monsters, and worlds that are so fascinating and fun to read. Maybe it has to do with the fact that I grew up reading L. Frank Baum’s Oz books from the early 1900’s. Maybe it’s the 1980’s fantasy movies like The Neverending Story and Return to Oz I grew up watching. Either way, fantasy stories are undeniably a good time.
So here are five of my favorite Christian fantasy authors (in no particular order!) that you should be reading:
1. Wayne Thomas Batson
Mr. Batson has written a lot of novels, from epic high fantasy stories like his The Door Within trilogy, to high seas piratical adventures in The Isle Chronicles books, you can’t go wrong with a Batson novel. If you’re looking for rollicking good adventures, I recommend starting with Isle of Swords or Curse of the Spider King. Currently, Batson blogs regularly at Enter the Door Within.
2. Brock Eastman
Although The Quest for Truth series is technically a space opera, there is plenty of sci-fi/fantasy action to keep readers entertained with any of Brock Eastman’s books. Along with his four-part space series, Eastman is also the author of Howlsage, a super fascinating take on spiritual warfare. I couldn’t stop reading Howlsage once I had picked it up. It takes the idea of what if all these different monsters we read about in popular mythology are actually demonic? And what if a group of people were tasked with fighting those spiritual forces of wickedness? He’s also working on a series with author Travis Thrasher (one of my all-time favorite authors), so how can you go wrong?
Brock is very active on social media, and can be found on Facebook.
3. P.W. Catanese
If you’re looking for an author who’s plot twists pull no punches, then look no further than P.W. Catanese. I first read his book Happenstance Found, book one in The Books of Umber series, and I have not gasped out loud so many times in my life. There is an incredibly shocking twist near the end that left me floored and clamoring for the next two books in the trilogy. His other books also tie in loosely to the world of Umber, and I recommend his Further Tales Adventures highly.
Find out more about Mr. Catanese on Facebook.
4. Brandon Mull
One of my favorite authors, Brandon Mull is the author of multiple amazing series, including Fablehaven, Beyonders, and Five Kingdoms. Although some of his more recent books have become slightly formulaic, his earlier books are sure to please with fast-moving narratives, exciting adventures, and oftentimes some of the most aggravating situations for characters in all of fiction. So many times I have sat reading a Mull novel and asked myself, “How are these characters ever going to escape this?” And Brandon never disappoints when he does answer that question.
Mull hangs out on the Internet Webs here.
5. E.J. Patten
Okay. This last author on the list is also one of my favorites, but also is one of the most aggravating. Not because his books aren’t good. Because his books are amazing. Return to Exile still remains one of my most memorable reading journeys ever. It’s because there are not enough books from Mr. Patten! You can’t do wrong though to check out this incredible author and the crazy imagination he has. Literally. His imagination is awesomely crazy. Some of the things he has put into his novels boggled my mind with their inventiveness and sheer creativity. I know I am eagerly waiting for the day when book three releases. Did I also mention that he’s hilarious?
E.J. Patten blogs away at Patten Pending.
BOOK REVIEW: Death Weavers by Brandon Mull
A year was a long time to wait for Five Kingdoms: Book 4: Death Weavers, but, a year wait does not disappoint when it comes to Brandon Mull. Mull’s signature high stakes fantasy adventure fills the pages of this next installment, and definitely leaves a few surprises for the very end that had me gasping at the last pages.
Cole and his friends have been through three of the five kingdoms in the Outskirts: Sambria, Elloweer, and the futuristic kingdom of Zeropolis. And now, they have finally ventured over into Necronum, the land of the dead. Apparitions appear frequently with slippery deals and valuable information. Hunters lick up their trail. And a mysterious fiery horse named the Mare has been sighted roaming the vast lands. When Cole’s friends fall prey to an evil entity, Cole must travel to the land inbetween the Outskirts and death and try to rescue his friends before they are separated from him for good this time.
Death Weavers felt very different from Mull’s other books, but also very similar in some ways. At this point, we have arrived at a bit of a formula for these Five Kingdoms books: find a princess, rescue the princess, and reunite her with her run-amuck power. While that structure is truly at the heart of this fourth book, there are also some other pieces at play. We finally discover more information about some of the evils lurking throughout the Outskirts, and we also learn more about what exactly has happened to bring Cole to these kingdoms. As usual, Mull is quite innovative when it comes to twisting up the typical fantasy tropes and make them into his own creations, giving us some of the most unique places in the five kingdoms yet.
However, Cole continues to remain something of a flat character. This is something I noted from previous installments in the series, and it is definitely true here. Cole has a bit of a character arc, but he feels much more typical than Seth and Kendra from Fablehaven or even Jason from Beyonders. There is something about Cole that seems to keep him stunted in character growth. Is the story still entertaining? Yes. Is it a page-turner? Oh yes. Is Cole someone worth rooting for? Sure…?
Fans of the previous books will love Death Weavers. Newcomers will definitely feel lost entering the series here, and it is really best to go back to Sky Raiders and start from there. Mull has set up some great conflicts for the last book in the series coming in another year, and it will be interesting to see how he ends up wrapping things up.
You can purchase this book on Amazon.com.